Menu1.png Menu2.png Menu3.png Menu4.png Menu5.png

Our town uses a Custom Portal Add-on which offers seamless portals between zones. Download for best access.

Talk:Chapter 02 (Story Arc): Difference between revisions

From Hofborg

Line 18: Line 18:


=Ideas to Insert=
=Ideas to Insert=
''Goals: Weekend of 1/20
;Goals: Weekend of 1/20
 
*Establish history of the lands around Hofborg, and how that history affected the development of a smugglers/vagabonds' ring.  
-Establish history of the lands around Hofborg, and how that history affected the development of a smugglers/vagabonds' ring.  
*Begin brainstorming the nature of reavers/pirates/vagabonds in this region. Who pays them? How have they operated for the past few centuries? How is Hofborg changing that status quo?
 
*How will this ring of reavers/pirates/vagabonds affect the development of Brygg Bottom? Further, how iwll it affect the development of Hofborg itself? (Big picture ideas, nothing concrete yet)
-Begin brainstorming the nature of reavers/pirates/vagabonds in this region. Who pays them? How have they operated for the past few centuries? How is Hofborg changing that status quo?
 
-How will this ring of reavers/pirates/vagabonds affect the development of Brygg Bottom? Further, how iwll it affect the development of Hofborg itself? (Big picture ideas, nothing concrete yet)


=Lore=
=Lore=

Revision as of 14:58, 21 January 2023

OOC Info

(Same as Main Page) The OOC plot line is provide to players so that they have a general overview of what the plot line involves and what likely solutions are available. We provide this because the in character rumors are not always clear enough to fill in the 'what the heck is going on' challenges. We will try to avoid spoilers in this section, but it is better that everyone is on page so the role-play moves along.

As the seas become more and more impassable, northern crews of pirates, reavers, and smugglers seek secure places to hole up during the winter months. One such crew seems to have moved in on the Saebjorn territory, far too close to Hofborg for comfort. The elders of Hofborg have a good idea of what to expect; as this isn’t the first time this has happened in recent history. If asked they will tell tales of attacks on caravans, political kidnappings and black market smuggling.

Something for each Group

  • Temple -
  • Saebjorn -
  • Townies -

Something for each time frame

  • Morning -
  • Evening -
  • Late Night

Plot Progression

The list of events outlined as we know what they are.

Ideas to Insert

Goals
Weekend of 1/20
  • Establish history of the lands around Hofborg, and how that history affected the development of a smugglers/vagabonds' ring.
  • Begin brainstorming the nature of reavers/pirates/vagabonds in this region. Who pays them? How have they operated for the past few centuries? How is Hofborg changing that status quo?
  • How will this ring of reavers/pirates/vagabonds affect the development of Brygg Bottom? Further, how iwll it affect the development of Hofborg itself? (Big picture ideas, nothing concrete yet)

Lore

HISTORY: Ever since Solitude was founded as a city, the waters west of Solitude have been important. However, the last time any sort of large, organized authority kept them safe was when the Cyrodiilic Legions marched in Skyrim. Imperial authority has long since collapsed, with Solitude now maintaining authority over these waters. Now, these waters are extremely difficult to navigate. Though powerful, the Blue Palace does not have the resources to send longships to patrol the waters. Instead, it unofficially bribes reavers, pirates, and smugglers to keep the waters open to trade.

In the past, Hofborg was little more than a tiny backwater, too small to really draw the ire of reavers, pirates, and smugglers. Its growth has changed that. Many of these dubious vagabonds have started venturing to Hofborg with the intend of expanding certain certain "enterprises." While most of these people see opportunity, there are musings of a small group of disgruntled reavers. These reavers fear that Hofborg's rise could bring an end to the long centuries of free reign. Worse, the payments from Solitude might stop.

REAVERS/PIRATES/SMUGGLERS: The waters near Hofborg play host to an assortment of crews each with different agendas. Some are interested in legitimate trade, some are interested in smuggling illicit goods, and others are interesting in attacking 'targets of opportunity' that will not draw the Blue Palace's angry eyes. With the rise of Hofborg, many of these crews have opted to conduct business at its docks.