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Our town uses a Custom Portal Add-on which offers seamless portals between zones. Download for best access.

Housing (Rules): Difference between revisions

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Depending upon availability and activity, we have room to "link" other player homes to our town with our portal add-on. Which homes you can use, and where they can be linked is included in these pages. Our primary goal is to keep the immersion of the region, so player homes are expected to match the region, be appropriate for your character's position and be fully decorated. We will not link a home until the build is complete.<includeonly> [[Housing (Rules)|Read More ..]]</includeonly><noinclude>[[category:TOC]][[category:Rules]]
We have plenty of room to add player homes. Our custom add-on, "Role-Play Town Portals" is able to offer a multi-destination option for player homes. Fictionally, these "Housing Lanes" are described as streets, alleys,  neighborhoods, etc depending on the fiction. Each of the areas has a particular look and feel and homes must match both the style and intention of the "housing lane". We do allow custom builds using both the Solitude and High Isle assets to create homes thematically appropriate to Western Skyrim and Solitude. The Leyawiin assets are too clean for our purposes, where as the High Isle Tudor (waddle-and-dab) assets are appropriate for Solitude.
 
Our commitment to the town's immersion requires player homes to match the region, be fully decorated and appropriate for your character's IC position in Hofborg. We will not link a home until the build is complete.<includeonly> [[Housing (Rules)|Read More ..]]</includeonly><noinclude>[[category:TOC]][[category:Rules]]


=Fiction=
=Fiction=
Fictionally there are a number of abandoned private homes in Hofborg. These homes can be moved into by citizens of Hofborg as long as they are willing to bring the property taxes current and continue to pay them quarterly. Technically, the land and the homes are all owned by the Temple so there is no actual purchase of a house and deed. (This is the simplest fictional solution to avoid the "buying and selling" of houses which never happens because prior homes are usually abandoned by inactive players, not "sold".)
Fictionally there are a number of abandoned private homes in Hofborg. These homes can be moved into by citizens of Hofborg as long as they are willing to pay the property taxes current and continue to pay them quarterly. Technically, the land and the homes are all owned by the Temple so there is no actual purchase of a house and deed. (This is the simplest fictional solution to avoid the "buying and selling" of houses which never happens because prior homes are usually abandoned by inactive players, not "sold".)
 
=Acceptable Homes=
''Homes with courtyards such as Autumn's-Gate and Old Mistveil Manor may not be linked to doors inside other buildings as going from an internal door to a courtyard would ruin the immersion. Homes with courtyards can only be linked to gates placed in the outer walls of the town districts.
 
{|
{| class=wikitable
! Name
! Connection
! Requirement
|-
|Old Mistveil Manor||External Portal Required||
|-
|Autumn's Gate||External Portal||
|-
|Grymharth's Woe || External or Internal Portal||
|-
|Snowmelt Suite|| Internal Portal||
|-
|The Rosy Lion ||Internal Portal||
|-
|Captain Margaux Place||Internal Portal || Needs the walls covered to match the interior of the building it is linked to
|-
|Hakkvild's Hall|| Needs special cave portal|| Has a weird cave entrance and we only have so many of those available.
|-
|Exorcised Coven Cottage||Need special external portal||Needs a special portal as well as changes to trees and external area
|}
 
;Adding
:Gardner House, Ravenhurst, Forgemaster Falls, Forsaken Stronghold, Hammerdeath Bungalow, Mournmouth Keep


=Approval Process=
=Approval Process=
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;Landscaping/Transition
;Landscaping/Transition
:The house must be modified to match the rest of the town. This means the trees, rocks and snow must match. It also means that the transition (going thru the portal) must feel realistic, and may require you to cover up walls or windows to match. If you are unsure what would be needed, open a ticket to discuss.
:The house must be modified to match the rest of the town. This means the trees, rocks and snow must match. It also means that the transition (going thru the portal) must feel realistic, and may require you to cover up walls or windows to match. Expect to be asked to purchase the "large ice flows" from the crown store for your build, the snow piles are smaller and less effective. If you are unsure what would be needed, open a ticket to discuss.  


;Complete
;Complete

Revision as of 20:28, 7 January 2023

We have plenty of room to add player homes. Our custom add-on, "Role-Play Town Portals" is able to offer a multi-destination option for player homes. Fictionally, these "Housing Lanes" are described as streets, alleys, neighborhoods, etc depending on the fiction. Each of the areas has a particular look and feel and homes must match both the style and intention of the "housing lane". We do allow custom builds using both the Solitude and High Isle assets to create homes thematically appropriate to Western Skyrim and Solitude. The Leyawiin assets are too clean for our purposes, where as the High Isle Tudor (waddle-and-dab) assets are appropriate for Solitude.

Our commitment to the town's immersion requires player homes to match the region, be fully decorated and appropriate for your character's IC position in Hofborg. We will not link a home until the build is complete.

Fiction

Fictionally there are a number of abandoned private homes in Hofborg. These homes can be moved into by citizens of Hofborg as long as they are willing to pay the property taxes current and continue to pay them quarterly. Technically, the land and the homes are all owned by the Temple so there is no actual purchase of a house and deed. (This is the simplest fictional solution to avoid the "buying and selling" of houses which never happens because prior homes are usually abandoned by inactive players, not "sold".)

Approval Process

If your home is already decorated and you want us to look at it then open a ticket and we'll set up some time to review it. If you are just exploring options, you are also encouraged to open a ticket and ask about ideas and options, as our build team is also available when a ticket is opened. Please include the following information:

ESO Account Name
Name of House
Display Name (what you want to show in the add-on)
Who is this home for and why is it appropriate for them?
Appropriate Size
Your characters position within Hofborg must be appropriate for the house in question. Position is based on position earned within the guild, not backstory. Even if your position in the guild is not suitable for a large/grand home, you are allowed to use one of the larger homes such as Moon-Sugar Meadow, Coldharbour Surreal Estate, or Hakkvild's High Hall, etc, to design the home as long as it is reduced in scope so as to feel appropriate. Unless you hold rank within the guild, the private home space should not exceed that equivalent to Grymharth's Woe. Homes that have public space, such as a shop, can be a bit larger.
Landscaping/Transition
The house must be modified to match the rest of the town. This means the trees, rocks and snow must match. It also means that the transition (going thru the portal) must feel realistic, and may require you to cover up walls or windows to match. Expect to be asked to purchase the "large ice flows" from the crown store for your build, the snow piles are smaller and less effective. If you are unsure what would be needed, open a ticket to discuss.
Complete
The decoration of the home must be finished and look complete. We will be a little flexible on minimalist builds, but a big house with less than half the items used probably isn't going to look finished.
Inactivity
The link to your home may be removed if you go inactive. The period of inactivity will be about a month, but this may vary depending on demand.
Disclaimer and Copyright
This page may contain a mix of ESO canon and Hofborg fanon. This guild project, including the player homes, the story arcs, the add-on and the wiki, is the combined effort of an entire team of incredibly talented writers, builders and programmers. ESO canon has been credited to its source site and Fanon contributors are on the Copyright page.